2011 Rule Book of the Atlantic Coast Baseball Association


SECTION 1 - LEAGUE OUTLINE and KEY DATES
1a League Outline
1a.01-The Atlantic Coast Baseball Association is a Dynasty League with a no-limit contracts policy for players controlled by salary caps for teams. There is an annual draft for all free agents.
1a.02-Division alignment/Expansion alignment, when needed, will be determined by a lottery process. Division alignment will remain the same indefinitely to establish within-division rivalries.
1a.03-Constitution is arbitrarily amendable by the commissioner before the constitutional lock period during the off season. The 2011 lock period is Friday March 11 at 8:15 pm EST. After which time, any changes to the constitution must be done by the voting process. See Section 8 for further details on voting and amending the constitution.
1a.04-All rules and scoring categories will be reviewed each off season. Changes to rules or scoring may be addressed by the commissioner or any owner following the World Series.
1b Key Dates
Constitution and Scoring Changes released January 18
Constitutional Lock Period begins March 11
Contracts Deadline (for new signings) March 26
Draft Day 2011 March 12
Draft Lottery December 25
Early payment deadline January 22
End of Regular Season August 28
Free Agent Auctions begin October 1
Free Agents Market closes August 21
Free Agents Market opens March 14
Off season begins September 30
Opening Day April 4
Opt Out Deadline February 12
Playoffs begin August 30
Rules & Scoring changes announced January 8
Rosters Expansion August 14
Second chance contract deadline April 30
Team schedules released January 30
Trade Deadline July 24
Waivers begins March 20
World Series begins September 17

SECTION 2 - DRAFT
2a Rules of the Draft
2a.01-The 2011 draft date is Saturday, March 12 at 8:00 pm EST. The first selection is at 8:15 pm EST.
2a.02-The draft will be online and will be 20 rounds. Teams with open roster spots following the 20th round of the draft will be able to fill in their roster when the Free Agents Market opens. Teams with more than 26 players following the 20th round of the will need to trim their rosters to 26 players prior to Opening Day.
2a.03- Draft order will be determined by lottery process and will be announced at a scheduled date in January. The World Series winner with get the tenth pick. The World Series loser will get the ninth pick. The two teams not making the playoffs will be entered into a two team lottery for picks one and two. The remaining six teams will be in a separate lottery for picks three through eight.
2a.04-All teams are eligible for every round of the draft unless they trade away selections or are penalized with a luxury tax.
2a.05-All trades made in previous seasons for draft picks will be adjusted prior to the draft.

2b Attendance Clause
2b.01-The draft begins in the online Draft Room at 8:00 pm EST on Saturday March 12, 2011 with the first selection beginning at 8:15 pm EST-regardless of attendance. For safety measures, it's suggested that owners arrive 10-15 minutes before the start of the draft and have an online pre ranked list.
2b.02-All owners should be present for the draft. Any owner not present for the draft is subject to the CBS ranked list unless the owner otherwise pre ranks his list.
2b.03-Owners who are planning to skip the draft should notify the commissioner ahead of time.
2b.04-Commissioner is not responsible for drafting players for owners that are not present and will not do so.
2b.05-If an owner is planning to leave the draft, he should put his team on Auto Pilot. 


2c Selections Clause
2c.01-All selections are 2 minutes. No additional time will be granted for selections.
2c.02-If an owner gets bumped offline during the draft, the owner should contact the commissioner immediately to suspend the draft. The draft will be suspended for 1 minute from the start of the missing owners' next selection if the owner has not returned by that time. After the 1 minute the draft will resume with or without the owner and the normal 2.00 minute selection period will resume. The owner should notify the commissioner of his next intended selection in the event he cannot make it back online in the proper time. There will be no additional time granted to teams for being offline. The draft will continue. 


2d Traded Selections Clause
2d.01-The commissioner needs to be informed of all traded selections as soon as the trade is complete. After both owners have verified the trade it will be complete.
2d.02-The trading of selections must end on March 12, at 7:30pm EST- 30 minutes before the start of the draft in order to leave plenty of time for the commissioner to adjust the draft order. All trades not announced should be announced to the commissioner at this time. Absolutely no selection trades will be recognized after 8:00pm EST.
2d.03-All teams will select in their originally designated slots unless a trade has been made. Teams involved in selections trading will be slotted into the selections they received and removed from the selections they dealt away. All remaining original picks will remain as normal.
2d.04-Player trading between teams may commence as soon as the first pick of the draft has been made.

SECTION 3 - ROSTERS
3a Major League Roster
3a.01-Each full roster is limited to 26 players. 7 minor league spots are not included in these 26 spots.
3a.02-A maximum of 11 players may be fielded (active) from each team for each day: one player from each of the following positions: C, 1B, 2B, 3B, SS, 3 OFs, SP, RP and a DH from any position except pitching.
3a.03-Any active roster with less than 11 players will not be illegal as long as it doesn’t exceed any positional limitations.
3a.04-The penalty for an illegal roster will be zero points for the roster that is illegal. Illegal rosters include but are not limited to: Too many players-whether active, reserve or total.
3a.05-The penalty for an illegal position will be zero points for the position that is illegal. Illegal positions include but are not limited to: Players active at an ineligible position, too many players at one position. (The difference between Rule 3a.04 and Rule 3a.05 is that the penalty may or may not be directed to one active position. If the penalty cannot be clearly directed to one active position, the entire roster is illegal). For example: if there are 11 active players, but two catchers the catcher position will be illegal and neither player will be credited points.
3a.06 If a roster that is illegal could be made legal with the players that are in the lineup, there will be no penalty. For example: if the owner had two catchers and no 1B, but one of the two catchers was eligible at 1B, the change could be made and no penalty incurred.
3a.07-Points can be taken away from a team for an illegal position for up to a full week after the violation as long as the violation is noted in the same scoring week it is committed. Points to be taken away from an illegal roster can only be done so by midnight of the following night (1 full day after the infraction).
3a.08-Owners are responsible for their own roster. If a roster is illegal it is expected that each owner will accept the consequences written in the constitution, regardless of the excuse. There is no room for commissioner discretion on illegal rosters.
3a.09-Rosters must be set a half hour before the days first game. Any rosters set beyond that time will take effect for the following day. Absolutely no exceptions will be made if requests are not made before a half hour before the first game-this does not include injury requests.
3a.10-Players can be subbed out after the daily deadline if they are showing on the leagues injury list and as long as the injured players (if playing in the game even though he’s listed injured) and replacement players games have not started. If the injured players game has started and he is not in the lineup, that will not be a restriction.
3a.11-There are no injury spots on rosters. If teams choose to place players in the IR slots (if available), they do so without the option of adding additional players to their Active/Reserve roster.
3a.12-If an owner/roster is inactive for 10 days the commissioner will be granted temporary full access to the team. The commissioner will determine degree and time frame of inactivity.
3a.13-If an owner/roster is inactive for more than 21 days the commissioner may begin searching for a replacement owner.
3a.14-Rosters of teams not making the postseason and rosters of teams eliminated during the postseason will be locked upon completion of regular season or completion of elimination.
3a.15-Rosters will expand from 26 to 30 players for the postseason. Official date of expanded rosters will be posted on league calendar annually and will generally take place with 1 week remaining in the regular season. 


3b Eligibility
3b.01-Players are able to play any positions they are listed eligible for. This includes pitchers regarding starters/relievers.
3b.02-Positional eligibility for:
-Starting pitchers is 2 starts in the current season or 5 in the previous season
-Relief pitchers is 3 relief appearances in the current season or 10 in the previous season
-Positional players is 3 games at a position in the current season or 10 in the previous season.
3b.03-The RP (relief pitcher) slot is restricted for relief duty only and for players listed as either RP or SP/RP. If a starting pitcher starts a game in the RP slot the points will not count for that position, for that game. (This is not a roster penalty but a position penalty). This is not a contradiction to Rule 3b.01 because starting pitchers can be put into relief if they are RP eligible and are a reliever for that game-not a starter. 


3c The Farm System
3c.01-To allow teams to scout players on a long term basis without taking up roster spots, teams may have a minor league squad of up to 5 unlocked players and 2 locked players.
3c.02-There are no restrictions for who may be placed into the 5 minor league slots, including non-contract players.
3c.03-Promotions and demotions in and out of the minor league slots to and from the major league roster (Active/Reserve) will be controlled by a billing option.
3c.04-Promotion and demotion transactions will each be $1 per move.
3c.05-All teams are afforded $30 in billable transactions during 1 season. Any team using up their $30 will no longer have the use of their minor league slots. All players in the minor league slots during that time will be locked until after the end of the post season, including any player under contract; they cannot be promoted to the major league roster, or dropped from the team.
3c.06-The billing cycle begins 24 hours before ACBA Opening Day.
3c.07-Minor league players may be kept from season to season as long as they have not reached the maximum performance amount. Any eligible minor league players left on a team’s roster at the end of a season will be held over with their keeper players, unless the owner chooses to release them.
3c.08-Maximum performance amounts for minor league holdovers are:
Position Players- less than 200 AB
SP eligible- less than 50 innings
RP eligible- less than 25 innings
SP/RP eligible- less than 75 innings
3c.09-There is no cost to a team's salary and no time limit set for keeping eligible minor league players without contracts in the minor league slots.
3c.10-Minor league holdovers may be signed at any time during any offseason, up to the contracts deadline as if they were drafted. Contract rules do not apply to them until they are signed. However, any eligible holdover that exceeds the maximum performance amounts in a single season will lose their holdover eligibility and will have to be released from the team at the end of the season if they were not signed.
3c.11-Any team losing an owner will keep its full roster intact including the minor league players. The new owner must retain all of its players under contract but may release any free agents, including minor league players, unless their minor league slots are locked due to maximum billable moves.
3c.12-Players added to the 2 locked spots cannot be moved out of those slots, traded or dropped for 2 seasons.
3c.13-Teams can sign the players in the locked slots upon entry to locking them up, or after the completion of the first season or after the completion of the second season.
3c.14-Players added to the locked slots will not incur any salary unless they are under contract.
3c.15-Players in the locked slots that are not under contract will be available for use to the team after the second season of being locked and the team will have 5 options with the player:
1. Sign the player to a contract at the current value rate
2. Add the player to the Active/Reserve roster as a 1 year free agent
3. Add the player to the unlocked minor league slots
4. Re-lock the player up for 2 years if he is not seeing MLB service time
5. Release the player to the Free Agent pool
3c.16-Owners choosing to use the 2 locked spots must declare which player or players they are locking up by the contracts deadline.
3c.17-Players locked cannot be given a contract until the season is over and the new value ratings come out. This includes the second chance contracts on April 30.

SECTION 4 - CONTRACTS and SALARIES
4a Player Contracts
4a.01-All teams may sign any player to a contract. There is no limit to the amount of players that may be under contract per team.
4a.02-All teams may sign any player to any length contract. There is no limit to the terms of a contract.
4a.03-Drafted players signed to contracts must be signed at the player’s auction value rate, listed by CBS annually. This amount differs for every player.
4a.04-Players listed at less than $1 will be valued at $1.
4a.05-Undrafted players acquired through the free agents market after the draft but before the contracts deadline may be signed for $1, regardless of their auction value listed.
4a.06-Through the 2011 season, player salaries under contract increase at a rate of 3% for each year under contract, rounded up to the nearest dollar. For example, if a player is valued at $40 this season and he is signed for 4 years this is what his contract would look like: Year 1: $40, Year 2: $42 (3% = $41.20), Year 3: $44 (3% = $43.26), Year 4: $46 (3% = $45.32).
*Beginning with the 2012 season, the rate of increase will be a flat rate of $2 per contract, per season. All contracts signed before the 2012 season will be grandfathered with the 3% increase through the end of their contracts.
4a.07-Regardless of a player’s change in value from year to year, a player under contract will remain at the rate of increase based on the value they were signed at.
4a.08-All contracts are guaranteed. No player under contract may be dropped until the contract has expired, unless the player has retired or if the owner has bought the contract out with the opt out option after the 2nd year of the contract.
4a.09-Teams intending to sign a player(s) to a contract(s) must announce the player(s) and the terms at 11:59pm EST on the Contracts Deadline. All players not announced by that time as being under contract will play as unsigned free agents and be available in the ensuing draft.
4a.10-Once a contract is officially announced it is final. A contract will be officially announced when an owner, by email, phone, message board or any other means of communication tells the commissioner of his intention to keep a player beyond the current season. Teams may not cancel the contract once it is announced, nor may they decrease the number of years on the contract. Teams will however, be permitted to offer extensions to any newly signed player until the contracts deadline. Teams may begin announcing contracts immediately following the draft, or in the case of the Free Agent Auctions, as soon as the auctions end and the winners are announced.
4a.11-Teams may offer contract extensions to players they receive in a trade if that player is already under contract.
4a.12-Teams extending a player’s contract following a trade must announce the new terms within 72 hours of completion of the trade. Owners receiving a player under contract will continue to pay the annual increase regardless of whether the contract was extended and all original contract terms will be transferred, i.e. negotiating & opting out fees will remain at the original amount.
4a.13-Teams cannot offer contract extensions to any contracted players at any time except for players received in a trade that are under contract or for new owners taking over a team at the beginning of a season.
4a.14-Teams may offer any minor league holdovers a new contract as if the player was drafted in the annual draft. Holdover minor leaguers not signed to contracts and maintaining minor league status will continue to be held over each season with no contractual obligations or may be dropped by the team at any time. But the option to sign a holdover is available until the contracts deadline each season.
4a.15-At the completion of each season any player under contract whose contract has expired will be placed on a league wide, silent bidding auction block for negotiating rights. All teams will have the chance to bid for the rights to any player formerly under contract for 30 days following the World Series. Once the 30 days is up the highest bidding team will have the rights to sign the player to a new contract, but will pay the negotiating fee on top of the player’s salary the following season. If any player goes through the auction period with no bids they will enter the next season’s draft pool.
4a.16-The negotiating fee posted by a team to resign a contracted player would be added to the team’s salary in the first year of the player’s new contract. The rate of increase to a player would not include the negotiating fee, only on the player’s base value.
4a.17-Teams will have a second chance opportunity to sign any 1 player on their roster by April 30. This allows teams a 1 month trial period to ‘scout’ players they have drafted or acquired in free agency and have a chance to sign them after the contracts deadline. This second chance contract applies to just 1 player for any team that chooses to exercise the option. 


4b Salaries & Taxes
4b.01-Team salaries are $140 annually.
4b.02-Trading for additional cap room is legal. Trading for cap room may be done with players or draft picks, but all terms must be disclosed to the commissioner by both parties as soon as the deal is complete.
4b.03-Teams exceeding the Salary Cap will be subject to a luxury tax. This tax applies to all teams, even those that have traded for additional cap room, though exceeding the salary cap for those teams will based on exceeding the amount above that which they have traded for and not the $140.
4b.04-The luxury tax will be in the form of the ensuing season’s draft. Each round of the draft will be represented by a dollar amount for taxing purposes. For each dollar a team is over the cap, they will be taxed a corresponding round beginning with the highest round possible.
4b.05-Luxury Tax amounts:
Round 1 - $15
Round 2 - $14
Round 3 - $13
Round 4 - $12
Round 5 - $11
Round 6 - $10
Round 7 - $9
Round 8 - $8
Round 9 - $7
Round 10 - $6
Round 11 - $5
Round 12 - $4
Round 13 - $3
Round 14 - $2
Round 15 & up - $1
4b.06-Only original draft picks will be used for the luxury tax--not draft picks received in trades-unless the team is out of original draft picks to be penalized with. In that case, the team will be penalized with any draft picks received from a trade.
4b.07-In the event a team is high enough over the salary cap and trades away more picks than it can repay, the luxury tax would continue into an additional season’s draft. In this case where a team cannot pay its luxury tax in full in a single draft, it will be cut off from trading away any additional draft picks until the luxury tax is paid back.
4b.08-Teams will pay the luxury tax each year they are above the cap.
4b.09-Players salaries transfer with the player during a trade, including the increased salaries for extended contracts. Traded players’ salaries will be applied to the new team’s salary and the same rules will apply if this forces a team over the cap.
4b.10-No team will be permitted to exceed the salary cap by more than $85 (a total team salary of $225). Any transaction that causes a team to exceed the cap by more than $85 will not be approved and will be reversed if it goes through. The commissioner will make attempts to notify owners when they are approaching the ceiling in order to avoid having a transaction reversed by continued activity. 


4c Opt Out Clause
4c.01-For long term contracts (3 years or more), teams will have a chance to opt out of a contract after the second year of a deal, or any year thereafter.
4c.02-The team must pay half of what the player would make in his next season, based on the contract amount, not the player’s value. That amount would be added to the team’s salary during the season following the player’s release. If the player’s salary is an odd number, the number is rounded up to the nearest dollar.
4c.03-Teams may begin opting out on contracts the day after the end of the World Series and must notify the commissioner of their intent.
4c.04-Players being opted out by their teams before the Free Agent Auctions begin will be added to the list of available players to be bid on during the auctions.
4c.05-Teams opting out of contracts must do so before the annual opt out deadline, 1 month prior to the draft. All players opted out will be added to the draft pool.

SECTION 5 - TRANSACTIONS
5a Trades
5a.01-Draft pick trading may commence immediately following the announcement of the lottery and must be completed and announced to the commissioner by 7:30 pm on the evening of the draft. Teams may trade future draft picks beginning after the first pick of the draft.
5a.02-Player trading may commence immediately following the first pick of the draft.
5a.03-Salary trading may commence immediately following the announcement of the lottery. Salary trading may also take place during the season in exchange for players or future draft picks and that may begin immediately following the first pick of the draft.
5a.04-Any trades involving draft picks, players or salary before the season begins, or trades involving draft picks or salary during the season must be clearly established by both parties to the commissioner. Proper communication is essential.
5a.05-Trades will take effect immediately. Once a trade is processed, the player(s) received can be used for the same day if before the daily deadline. The player(s) dealt away will no longer be eligible for active use.
5a.06-Sabotaging is not legal. The commissioner reserves the right to determine if a trade is deemed unfair, regardless of sabotage, or is being done to manipulate scoring, scheduling, etc. and has the power to reverse it or put to a league wide vote to determine outcome. Teams participating in sabotaging acts may be penalized with an illegal roster or other penalty deemed reasonable by the commissioner.
5a.07-The trade deadline is July 24 at 8 pm EST. No trading of any kind may be conducted after this time, through the end of the World Series.
5a.08-Following the World Series, teams may drop minor league players and free agents and may resume trading players that will remain under contract during the ensuing season. Any player that is due to be a free agent is not tradeable, players still under contract may not be dropped and no free agents may be added during the off season. Teams may also trade draft picks and cap money at this time.
5a.09-In a trade, players under contract will carry with them their contract terms to their new team. 


5b Add/Drops & Waivers
5b.01-The free agent market will open on Sunday March 20.
5b.02-The waiver wire, set to activate on March 27 will control the open market. All free agents will be immediately go through 2 day waivers and become available after that time period. Following the initial 2 day period all players on the free agents market will be available but players released from teams must go through 2 day waivers before being available.
5b.03-The beginning waiver order will be the reverse order of the draft and will not reset. Teams making successful waiver claims will be bumped to the bottom of the waiver order after the transaction is processed.
5b.04-Add/Drops transactions will take effect immediately and players added can be used in the same day if the transaction is processed before the daily lineups deadline.
5b.05-Excessive adds/drops that involve a revolving of players may be considered sabotaging if owners are intentionally adding and dropping players in order to put a delay on free agents through 2 day waivers or to hide a player that has been released and due to become a free agent. Teams participating in sabotaging acts may be penalized per the commissioner’s discretion.
5b.06-The roster expansion from 26 to 30 players allows teams more flexibility in the playoffs. Rosters will expand on the Sunday two weeks before the season’s end 8:00 pm EST and teams will have 1 full week to make the additions.
5b.07-The Add/Drops deadline is on the Sunday one week before the season’s end at 8:00 pm EST.
5b.08-When necessary to regard official times, the league will refer to the league’s Transaction Report. 


5c Postseason Transactions
5c.01-Teams not making the postseason and teams defeated in the postseason cannot make any further transactions on the day following their elimination. (For teams not making the playoffs, their rosters are considered inactive after the final day of the regular season). These teams are deemed inactive and would have no reason to make any moves without benefiting or obstructing other teams. All players on those inactive teams are not eligible for use among remaining active teams. Any moves that may occur by these teams would be overturned.
5c.02-During the postseason, playoff teams are allowed to make adds/drops transactions on the day following the end of the regular season and after the conclusion of a postseason series. Teams advancing in fewer games played in postseason rounds will be given the advantage of making moves earlier, a benefit of winning a series in fewer games.
5c.03-At the conclusion of the regular season teams will have the option to make transactions on the final night of the regular season at 8pm until noon on the day the playoffs begin.
Teams that have not advanced to the playoffs by 8pm on the final day of the regular season may begin makings moves at midnight. For transactions at the conclusion of a playoff series, teams that advance may immediately begin making moves until noon on the day of the start of the next series. Any moves made before or after those time (if the feature is available before or after those times), will be overturned and the offending team will not be able to reclaim the player/players until the following week.
5c.04- During the postseason and only between series (including prior to the start of the playoffs after the regular season has ended), any team advancing may release any 4 players from their roster and acquire 4 players from the free agents market.
5c.05-If a team has more than 4 injuries on their team during the postseason they are permitted to make a fifth transaction if they choose to exercise this option. But the team MUST drop an injured player if they are not under contract. No other transactions will be permitted during the playoffs.
5c.06-Teams with rosters under the full amount allotted will not be permitted to add additional players at this time. It is each team’s responsibility to ensure their roster is fully utilized before the market closes.
5c.05-Only players on the free agent market and who are not on 2 day waivers as of the final day of the regular season are eligible for adding in the first round.

SECTION 6 - POSTSEASON
6.01-The postseason will begin in week 22 of the season with the Division series.
The Championship series will begin in week 23. The World Series will begin at the end of week 24.
6.02-Eight teams will make the playoffs. Each division will have a division winner and three wild card teams ranked one through four. The first round will be 1v4 and 2v3.
6.03-The Division Series round will be a five game series. The Championship Series and World Series rounds will each be a seven game series. Each day will count as one game with the scores being reset the following day. The first team to win three games in a five game series and four games in a seven game series will advance. (No further games will be played once a team wins the necessary amount to clinch the series).
6.04-During the playoffs owners can substitute players at anytime for any reason as long as the games for both the player to be replaced and the replacement have not begun.
6.05-Players can be subbed out if their games have been played if the player to be replaced did not play. If the player is listed in the box score for even a pinch run he cannot be removed from the lineup.
6.06-Players can be subbed in for a player if the game for the player to be replaced is already in progress, providing the player to be replaced is not in the lineup and has not played in the game. Once the first pitch is thrown in an MLB game, the game is officially underway and players involved (currently playing or have played and been replaced) in that game may not be removed from the fantasy lineup, neither can players on the fantasy bench be brought in once their MLB games have begun, even if the player on the fantasy bench is not in the MLB game. This applies to all players but specifically to closers. While they usually don’t come in until the eighth or ninth inning an owner could see his closer’s MLB team is winning and put him in for a potential save.
6.07-Players playing in rained out games, even if the game has been partially played, may be subbed out. Only when the game is listed as PPD can a player be removed. If the game is delayed the player may not be removed.
6.08 Substitutions do not have to be injury related during the playoffs.
6.09-If a player is involved in a double header the same rules apply as in 6.06. Once the player is put into the game, whether it’s the first or second game of a doubleheader he may no longer be replaced.
6.10-Teams are allowed to shuffle their lineup to accommodate an incoming player. For example, if the team has players that are eligible at multiple positions and it’s necessary to move players around to bring in an eligible replacement, it may be done legally.
6.11-To substitute a player, 2 players must be named: a player to be removed and a player to take his place. No generalizations will be allowed. For example, an owner may not say, “If anyone on my team doesn’t play, I want to sub in so-and-so”. These requested changes may be posted on the message board or by email or phone call to the commissioner.
6.12-Pitcher scoring in playoff games is rounded down to the nearest whole number except when breaking a fractional difference. For example, if Team 1 has 30.33 points and Team 2 has 30.66 points, the fractional difference is broken by rounding down Team 1 to the nearest whole number, as normal, but rounding Team 2 up to the nearest whole number. Same rule applies if Team 1 has a whole number (30) and Team 2 has a fraction (30.33). Team 2 would be credited with the additional 2/3 of a point when otherwise rounding down would cause a tie.
6.13- Mondays and Thursdays are scheduled off days for the playoffs due to the limited amount of MLB games on these days.

SECTION 7 - TIE BREAKERS
7a Ties during regular season
7a.01-Regular season games ending in a tie will remain as a tie. Tied games will not be recorded in league history but will count during in season standings, especially when determining playoff seeding.
7a.02-When determining playoff seeding for multiple teams with regular season standings ties, the tie breaking process is as follows:
I-Head to head record
II-Division record
III-Head to head points scored
IV-Division points scored
V-Total points scored (as listed in the standings)
VI-Total points in Power Rankings, cumulative for the entire season and in each category
VII-Coin Toss
7a.03-In the event that two teams finish with different records but have the same winning percentage, generally due to ties by one team, the tie breaking process would be invoked.
7a.04- Only one team advances to the playoffs in any tie-breaking step. In the event of a tie between 3 or more teams all the preceding steps would take place, but in a combined effort for all teams in contention.
When the tie is broken by 1 team, that team will advance and the remaining teams begin the tie breaking process from the beginning if it is necessary to continue. 


7b Tied games in the postseason
7b.01-If a playoff game ends in a tie the teams will play an additional game. The tie breaking game will be played the immediate following day, even if the day is a Monday or Thursday. The results of the tie breaking game will be added to the original game as if they were extra innings.
7b.02-The series would resume on the following day of a tie breaker game. However, if the tie breaking game is played on a Sunday or a Wednesday, the series resuming game would not be played on that following day but held off until Tuesday or Friday. The series resuming game will be played on the following day if time constraints do not allow for the day off.
7b.03-If a tie breaking game cannot be played due to time constraints, the tie breaking method would change from a tie breaking game to a series of tie breakers within the tied game. The following tie breakers would then be used to break a tie within the game:
I-Runs scored by active team
II-Runs allowed by active pitchers-both SP & RP (lower total wins)
III-Hits by active team
IV-Hits allowed by active pitchers-both SP & RP (lower total win)
Any game remaining tied beyond this will be counted as a tied game and the series will continue. If it’s the deciding game of the World Series, the teams will share the title unless both teams agree to a coin toss to determine the winner.

SECTION 8 - VOTING
8.01-Owners have the right to propose a rule or scoring change at any time. After the constitutional lock period, no proposals may be made to repeal any rule that has been adopted for the current season. Any rules to be repealed can only be done after the World Series.
8.02-Any rule/scoring proposal must be seconded by another owner before it is brought to a vote. This includes the commissioner’s proposals after the constitutional lock period.
8.03-Any rule/scoring proposals brought to a vote may be voted on by all primary owners. There are no restrictions to owners that have not been in the league for a certain length of time. However, teams with multiple owners may only have a vote from the primary owner.
8.04-‘Majority decides’ will be the standard process to determine whether the proposal passes unless the vote concerns a rule or scoring change that will take effect during the same season and the voting period is after the constitutional lock period. In this case the vote must be unanimous. Winter Meetings votes, when applicable, will all be majority deciding.
8.05-Abstained votes will not count against a unanimous vote.
8.06-If a vote ends in a tie, it would be placed up for vote again if there are 3 or more options and 2 of the options are tied with at least one vote in favor of a third option. If only 2 options are voted on and the vote is tied the commissioner would determine the outcome with no additional voting.
8.07-Voting periods to change rules or scoring will be a standard 3 days. Other secondary or emergency votes may be a shorter 1-day period, depending. However, each vote’s length will be determined by the commissioner on a case by case basis.
8.08-No changes to rules or scoring that will affect the current season may be voted on after the trade deadline. Proposals after the trade deadline will only be considered for change for the following season and review of that proposal will begin after the World Series, unless otherwise desired by the general consensus of the commissioner and owners.
8.09-Voting process to amend rules can commence at any time after the constitution is released and proposals for change have been made and seconded.
8.10-Proposals made before the constitutional lock period will be reviewed by the commissioner. Commissioner will then have 3 options. 1) Proceed with the change immediately. 2) Bring the proposal to a league wide vote. 3) Veto proposal
8.11-Proposals made by the commissioner will not need league approval if the changes take place before the constitutional lock period, unless the commissioner chooses to involve the league in the change.
8.12-Commissioner cannot veto any proposals made after the constitutional lock period.
8.13-After the constitutional lock period owners may re-propose any previous proposals vetoed by the commissioner before the constitutional lock period.

SECTION 9 – RESTRICTED FREE AGENT AUCTIONS
9.01-The offseason Restricted Free Agent auction begin 6 days after Game 7 or what would be scheduled as Game 7 of the World Series.
9.02-The auctions are silent bids with the results to be released when the auctions are complete.
9.03-The purpose of the auctions is to allow teams to pay for the right to sign a restricted free agent, which is a player formerly under contract that has become a free agent. Unrestricted free agents are players with no contracts and will immediately return to the draft pool.
9.04-Teams may post auction bids on any of the players listed as restricted free agents. A list of these players will appear at the end of each season. Teams will have 23 days to bid on these players and may increase their own bids at any time.
9.05-All players being bid on must be bid at a full dollar amount of any value. The auctions are only a negotiating fee, giving the winning team the rights to the player, but he must still be signed. Teams that win the right to sign a player may extend the player’s contract to any length they choose, including just for the 1 season. For clarification: the auction bids are to gain exclusive rights to the player and the winning bid amount is added to the player’s salary during the first year of his new contract.
9.06- Arbitration: When a player is won at auction his salary will be determined in 1 of 2 ways.
1. He will be paid the amount he would have made in the following year, had his contract continued.
2. If the player’s CBS value drops below the amount he would be making, he will go to arbitration and the team will split the difference, rounding up to the nearest dollar.
This is only if the player’s value is lower. This helps an owner who might purchase the negotiating rights of a player with a higher end salary that may have had a poor performing season.
9.07- If a bid is tied, the first team to enter the bid wins that amount.
9.08- Any restricted free agent at auction that is not bid on will become an unrestricted free agent and return to the draft pool for the following draft.

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