2011 Rule Book of the Atlantic Coast Baseball Association
SECTION 1 - LEAGUE OUTLINE and KEY DATES
1a League Outline
1a.01-The Atlantic Coast Baseball Association is a Dynasty League
with a no-limit contracts policy for players controlled by salary caps
for teams. There is an annual draft for all free agents.
1a.02-Division alignment/Expansion alignment, when needed, will be
determined by a lottery process. Division alignment will remain the
same indefinitely to establish within-division rivalries.
1a.03-Constitution is arbitrarily amendable by the commissioner
before the constitutional lock period during the off season. The 2011
lock period is Friday March 11 at 8:15 pm EST. After which time, any
changes to the constitution must be done by the voting process. See
Section 8 for further details on voting and amending the constitution.
1a.04-All rules and scoring categories will be reviewed each off
season. Changes to rules or scoring may be addressed by the
commissioner or any owner following the World Series.
1b Key Dates
Constitution and Scoring Changes released January 18
Constitutional Lock Period begins March 11
Contracts Deadline (for new signings) March 26
Draft Day 2011 March 12
Draft Lottery December 25
Early payment deadline January 22
End of Regular Season August 28
Free Agent Auctions begin October 1
Free Agents Market closes August 21
Free Agents Market opens March 14
Off season begins September 30
Opening Day April 4
Opt Out Deadline February 12
Playoffs begin August 30
Rules & Scoring changes announced January 8
Rosters Expansion August 14
Second chance contract deadline April 30
Team schedules released January 30
Trade Deadline July 24
Waivers begins March 20
World Series begins September 17
SECTION 2 - DRAFT
2a Rules of the Draft
2a.01-The 2011 draft date is Saturday, March 12 at 8:00 pm EST. The first selection is at 8:15 pm EST.
2a.02-The draft will be online and will be 20 rounds. Teams with
open roster spots following the 20th round of the draft will be able to
fill in their roster when the Free Agents Market opens. Teams with more
than 26 players following the 20th round of the will need to trim their
rosters to 26 players prior to Opening Day.
2a.03- Draft order will be determined by lottery process and will
be announced at a scheduled date in January. The World Series winner
with get the tenth pick. The World Series loser will get the ninth
pick. The two teams not making the playoffs will be entered into a two
team lottery for picks one and two. The remaining six teams will be in
a separate lottery for picks three through eight.
2a.04-All teams are eligible for every round of the draft unless they trade away selections or are penalized with a luxury tax.
2a.05-All trades made in previous seasons for draft picks will be adjusted prior to the draft.
2b Attendance Clause
2b.01-The draft begins in the online Draft Room at 8:00 pm EST on
Saturday March 12, 2011 with the first selection beginning at 8:15 pm
EST-regardless of attendance. For safety measures, it's suggested that
owners arrive 10-15 minutes before the start of the draft and have an
online pre ranked list.
2b.02-All owners should be present for the draft. Any owner not
present for the draft is subject to the CBS ranked list unless the
owner otherwise pre ranks his list.
2b.03-Owners who are planning to skip the draft should notify the commissioner ahead of time.
2b.04-Commissioner is not responsible for drafting players for owners that are not present and will not do so.
2b.05-If an owner is planning to leave the draft, he should put his team on Auto Pilot.
2c Selections Clause
2c.01-All selections are 2 minutes. No additional time will be granted for selections.
2c.02-If an owner gets bumped offline during the draft, the owner
should contact the commissioner immediately to suspend the draft. The
draft will be suspended for 1 minute from the start of the missing
owners' next selection if the owner has not returned by that time.
After the 1 minute the draft will resume with or without the owner and
the normal 2.00 minute selection period will resume. The owner should
notify the commissioner of his next intended selection in the event he
cannot make it back online in the proper time. There will be no
additional time granted to teams for being offline. The draft will
continue.
2d Traded Selections Clause
2d.01-The commissioner needs to be informed of all traded
selections as soon as the trade is complete. After both owners have
verified the trade it will be complete.
2d.02-The trading of selections must end on March 12, at 7:30pm
EST- 30 minutes before the start of the draft in order to leave plenty
of time for the commissioner to adjust the draft order. All trades not
announced should be announced to the commissioner at this time.
Absolutely no selection trades will be recognized after 8:00pm EST.
2d.03-All teams will select in their originally designated slots
unless a trade has been made. Teams involved in selections trading will
be slotted into the selections they received and removed from the
selections they dealt away. All remaining original picks will remain as
normal.
2d.04-Player trading between teams may commence as soon as the first pick of the draft has been made.
SECTION 3 - ROSTERS
3a Major League Roster
3a.01-Each full roster is limited to 26 players. 7 minor league spots are not included in these 26 spots.
3a.02-A maximum of 11 players may be fielded (active) from each
team for each day: one player from each of the following positions: C,
1B, 2B, 3B, SS, 3 OFs, SP, RP and a DH from any position except
pitching.
3a.03-Any active roster with less than 11 players will not be illegal as long as it doesn’t exceed any positional limitations.
3a.04-The penalty for an illegal roster will be zero points for the
roster that is illegal. Illegal rosters include but are not limited to:
Too many players-whether active, reserve or total.
3a.05-The penalty for an illegal position will be zero points for
the position that is illegal. Illegal positions include but are not
limited to: Players active at an ineligible position, too many players
at one position. (The difference between Rule 3a.04 and Rule 3a.05 is
that the penalty may or may not be directed to one active position. If
the penalty cannot be clearly directed to one active position, the
entire roster is illegal). For example: if there are 11 active players,
but two catchers the catcher position will be illegal and neither
player will be credited points.
3a.06 If a roster that is illegal could be made legal with the
players that are in the lineup, there will be no penalty. For example:
if the owner had two catchers and no 1B, but one of the two catchers
was eligible at 1B, the change could be made and no penalty incurred.
3a.07-Points can be taken away from a team for an illegal position
for up to a full week after the violation as long as the violation is
noted in the same scoring week it is committed. Points to be taken away
from an illegal roster can only be done so by midnight of the following
night (1 full day after the infraction).
3a.08-Owners are responsible for their own roster. If a roster is
illegal it is expected that each owner will accept the consequences
written in the constitution, regardless of the excuse. There is no room
for commissioner discretion on illegal rosters.
3a.09-Rosters must be set a half hour before the days first game.
Any rosters set beyond that time will take effect for the following
day. Absolutely no exceptions will be made if requests are not made
before a half hour before the first game-this does not include injury
requests.
3a.10-Players can be subbed out after the daily deadline if they
are showing on the leagues injury list and as long as the injured
players (if playing in the game even though he’s listed injured) and
replacement players games have not started. If the injured players game
has started and he is not in the lineup, that will not be a
restriction.
3a.11-There are no injury spots on rosters. If teams choose to
place players in the IR slots (if available), they do so without the
option of adding additional players to their Active/Reserve roster.
3a.12-If an owner/roster is inactive for 10 days the commissioner
will be granted temporary full access to the team. The commissioner
will determine degree and time frame of inactivity.
3a.13-If an owner/roster is inactive for more than 21 days the commissioner may begin searching for a replacement owner.
3a.14-Rosters of teams not making the postseason and rosters of
teams eliminated during the postseason will be locked upon completion
of regular season or completion of elimination.
3a.15-Rosters will expand from 26 to 30 players for the
postseason. Official date of expanded rosters will be posted on league
calendar annually and will generally take place with 1 week remaining
in the regular season.
3b Eligibility
3b.01-Players are able to play any positions they are listed eligible for. This includes pitchers regarding starters/relievers.
3b.02-Positional eligibility for:
-Starting pitchers is 2 starts in the current season or 5 in the previous season
-Relief pitchers is 3 relief appearances in the current season or 10 in the previous season
-Positional players is 3 games at a position in the current season or 10 in the previous season.
3b.03-The RP (relief pitcher) slot is restricted for relief duty
only and for players listed as either RP or SP/RP. If a starting
pitcher starts a game in the RP slot the points will not count for that
position, for that game. (This is not a roster penalty but a position
penalty). This is not a contradiction to Rule 3b.01 because starting
pitchers can be put into relief if they are RP eligible and are a
reliever for that game-not a starter.
3c The Farm System
3c.01-To allow teams to scout players on a long term basis without
taking up roster spots, teams may have a minor league squad of up to 5
unlocked players and 2 locked players.
3c.02-There are no restrictions for who may be placed into the 5 minor league slots, including non-contract players.
3c.03-Promotions and demotions in and out of the minor league slots
to and from the major league roster (Active/Reserve) will be controlled
by a billing option.
3c.04-Promotion and demotion transactions will each be $1 per move.
3c.05-All teams are afforded $30 in billable transactions during 1
season. Any team using up their $30 will no longer have the use of
their minor league slots. All players in the minor league slots during
that time will be locked until after the end of the post season,
including any player under contract; they cannot be promoted to the
major league roster, or dropped from the team.
3c.06-The billing cycle begins 24 hours before ACBA Opening Day.
3c.07-Minor league players may be kept from season to season as
long as they have not reached the maximum performance amount. Any
eligible minor league players left on a team’s roster at the end of a
season will be held over with their keeper players, unless the owner
chooses to release them.
3c.08-Maximum performance amounts for minor league holdovers are:
Position Players- less than 200 AB
SP eligible- less than 50 innings
RP eligible- less than 25 innings
SP/RP eligible- less than 75 innings
3c.09-There is no cost to a team's salary and no time limit set for
keeping eligible minor league players without contracts in the minor
league slots.
3c.10-Minor league holdovers may be signed at any time during any
offseason, up to the contracts deadline as if they were drafted.
Contract rules do not apply to them until they are signed. However, any
eligible holdover that exceeds the maximum performance amounts in a
single season will lose their holdover eligibility and will have to be
released from the team at the end of the season if they were not
signed.
3c.11-Any team losing an owner will keep its full roster intact
including the minor league players. The new owner must retain all of
its players under contract but may release any free agents, including
minor league players, unless their minor league slots are locked due to
maximum billable moves.
3c.12-Players added to the 2 locked spots cannot be moved out of those slots, traded or dropped for 2 seasons.
3c.13-Teams can sign the players in the locked slots upon entry to
locking them up, or after the completion of the first season or after
the completion of the second season.
3c.14-Players added to the locked slots will not incur any salary unless they are under contract.
3c.15-Players in the locked slots that are not under contract will
be available for use to the team after the second season of being
locked and the team will have 5 options with the player:
1. Sign the player to a contract at the current value rate
2. Add the player to the Active/Reserve roster as a 1 year free agent
3. Add the player to the unlocked minor league slots
4. Re-lock the player up for 2 years if he is not seeing MLB service time
5. Release the player to the Free Agent pool
3c.16-Owners choosing to use the 2 locked spots must declare which
player or players they are locking up by the contracts deadline.
3c.17-Players locked cannot be given a contract until the season
is over and the new value ratings come out. This includes the second
chance contracts on April 30.
SECTION 4 - CONTRACTS and SALARIES
4a Player Contracts
4a.01-All teams may sign any player to a contract. There is no
limit to the amount of players that may be under contract per team.
4a.02-All teams may sign any player to any length contract. There is no limit to the terms of a contract.
4a.03-Drafted players signed to contracts must be signed at the
player’s auction value rate, listed by CBS annually. This amount
differs for every player.
4a.04-Players listed at less than $1 will be valued at $1.
4a.05-Undrafted players acquired through the free agents market
after the draft but before the contracts deadline may be signed for $1,
regardless of their auction value listed.
4a.06-Through the 2011 season, player salaries under contract
increase at a rate of 3% for each year under contract, rounded up to
the nearest dollar. For example, if a player is valued at $40 this
season and he is signed for 4 years this is what his contract would
look like: Year 1: $40, Year 2: $42 (3% = $41.20), Year 3: $44 (3% =
$43.26), Year 4: $46 (3% = $45.32).
*Beginning with the 2012 season, the rate of increase will be a
flat rate of $2 per contract, per season. All contracts signed before
the 2012 season will be grandfathered with the 3% increase through the
end of their contracts.
4a.07-Regardless of a player’s change in value from year to year,
a player under contract will remain at the rate of increase based on
the value they were signed at.
4a.08-All contracts are guaranteed. No player under contract may
be dropped until the contract has expired, unless the player has
retired or if the owner has bought the contract out with the opt out
option after the 2nd year of the contract.
4a.09-Teams intending to sign a player(s) to a contract(s) must
announce the player(s) and the terms at 11:59pm EST on the Contracts
Deadline. All players not announced by that time as being under
contract will play as unsigned free agents and be available in the
ensuing draft.
4a.10-Once a contract is officially announced it is final. A
contract will be officially announced when an owner, by email, phone,
message board or any other means of communication tells the
commissioner of his intention to keep a player beyond the current
season. Teams may not cancel the contract once it is announced, nor may
they decrease the number of years on the contract. Teams will however,
be permitted to offer extensions to any newly signed player until the
contracts deadline. Teams may begin announcing contracts immediately
following the draft, or in the case of the Free Agent Auctions, as soon
as the auctions end and the winners are announced.
4a.11-Teams may offer contract extensions to players they receive in a trade if that player is already under contract.
4a.12-Teams extending a player’s contract following a trade must
announce the new terms within 72 hours of completion of the trade.
Owners receiving a player under contract will continue to pay the
annual increase regardless of whether the contract was extended and all
original contract terms will be transferred, i.e. negotiating &
opting out fees will remain at the original amount.
4a.13-Teams cannot offer contract extensions to any contracted
players at any time except for players received in a trade that are
under contract or for new owners taking over a team at the beginning of
a season.
4a.14-Teams may offer any minor league holdovers a new contract
as if the player was drafted in the annual draft. Holdover minor
leaguers not signed to contracts and maintaining minor league status
will continue to be held over each season with no contractual
obligations or may be dropped by the team at any time. But the option
to sign a holdover is available until the contracts deadline each
season.
4a.15-At the completion of each season any player under contract
whose contract has expired will be placed on a league wide, silent
bidding auction block for negotiating rights. All teams will have the
chance to bid for the rights to any player formerly under contract for
30 days following the World Series. Once the 30 days is up the highest
bidding team will have the rights to sign the player to a new contract,
but will pay the negotiating fee on top of the player’s salary the
following season. If any player goes through the auction period with no
bids they will enter the next season’s draft pool.
4a.16-The negotiating fee posted by a team to resign a contracted
player would be added to the team’s salary in the first year of the
player’s new contract. The rate of increase to a player would not
include the negotiating fee, only on the player’s base value.
4a.17-Teams will have a second chance opportunity to sign any 1
player on their roster by April 30. This allows teams a 1 month trial
period to ‘scout’ players they have drafted or acquired in free agency
and have a chance to sign them after the contracts deadline. This
second chance contract applies to just 1 player for any team that
chooses to exercise the option.
4b Salaries & Taxes
4b.01-Team salaries are $140 annually.
4b.02-Trading for additional cap room is legal. Trading for cap
room may be done with players or draft picks, but all terms must be
disclosed to the commissioner by both parties as soon as the deal is
complete.
4b.03-Teams exceeding the Salary Cap will be subject to a luxury
tax. This tax applies to all teams, even those that have traded for
additional cap room, though exceeding the salary cap for those teams
will based on exceeding the amount above that which they have traded
for and not the $140.
4b.04-The luxury tax will be in the form of the ensuing season’s
draft. Each round of the draft will be represented by a dollar amount
for taxing purposes. For each dollar a team is over the cap, they will
be taxed a corresponding round beginning with the highest round
possible.
4b.05-Luxury Tax amounts:
Round 1 - $15
Round 2 - $14
Round 3 - $13
Round 4 - $12
Round 5 - $11
Round 6 - $10
Round 7 - $9
Round 8 - $8
Round 9 - $7
Round 10 - $6
Round 11 - $5
Round 12 - $4
Round 13 - $3
Round 14 - $2
Round 15 & up - $1
4b.06-Only original draft picks will be used for the luxury
tax--not draft picks received in trades-unless the team is out of
original draft picks to be penalized with. In that case, the team will
be penalized with any draft picks received from a trade.
4b.07-In the event a team is high enough over the salary cap and
trades away more picks than it can repay, the luxury tax would continue
into an additional season’s draft. In this case where a team cannot pay
its luxury tax in full in a single draft, it will be cut off from
trading away any additional draft picks until the luxury tax is paid
back.
4b.08-Teams will pay the luxury tax each year they are above the cap.
4b.09-Players salaries transfer with the player during a trade,
including the increased salaries for extended contracts. Traded
players’ salaries will be applied to the new team’s salary and the same
rules will apply if this forces a team over the cap.
4b.10-No team will be permitted to exceed the salary cap by more
than $85 (a total team salary of $225). Any transaction that causes a
team to exceed the cap by more than $85 will not be approved and will
be reversed if it goes through. The commissioner will make attempts to
notify owners when they are approaching the ceiling in order to avoid
having a transaction reversed by continued activity.
4c Opt Out Clause
4c.01-For long term contracts (3 years or more), teams will have a
chance to opt out of a contract after the second year of a deal, or any
year thereafter.
4c.02-The team must pay half of what the player would make in his
next season, based on the contract amount, not the player’s value. That
amount would be added to the team’s salary during the season following
the player’s release. If the player’s salary is an odd number, the
number is rounded up to the nearest dollar.
4c.03-Teams may begin opting out on contracts the day after the
end of the World Series and must notify the commissioner of their
intent.
4c.04-Players being opted out by their teams before the Free Agent
Auctions begin will be added to the list of available players to be bid
on during the auctions.
4c.05-Teams opting out of contracts must do so before the annual
opt out deadline, 1 month prior to the draft. All players opted out
will be added to the draft pool.
SECTION 5 - TRANSACTIONS
5a Trades
5a.01-Draft pick trading may commence immediately following the
announcement of the lottery and must be completed and announced to the
commissioner by 7:30 pm on the evening of the draft. Teams may trade
future draft picks beginning after the first pick of the draft.
5a.02-Player trading may commence immediately following the first pick of the draft.
5a.03-Salary trading may commence immediately following the
announcement of the lottery. Salary trading may also take place during
the season in exchange for players or future draft picks and that may
begin immediately following the first pick of the draft.
5a.04-Any trades involving draft picks, players or salary before
the season begins, or trades involving draft picks or salary during the
season must be clearly established by both parties to the commissioner.
Proper communication is essential.
5a.05-Trades will take effect immediately. Once a trade is
processed, the player(s) received can be used for the same day if
before the daily deadline. The player(s) dealt away will no longer be
eligible for active use.
5a.06-Sabotaging is not legal. The commissioner reserves the
right to determine if a trade is deemed unfair, regardless of sabotage,
or is being done to manipulate scoring, scheduling, etc. and has the
power to reverse it or put to a league wide vote to determine outcome.
Teams participating in sabotaging acts may be penalized with an illegal
roster or other penalty deemed reasonable by the commissioner.
5a.07-The trade deadline is July 24 at 8 pm EST. No trading of
any kind may be conducted after this time, through the end of the World
Series.
5a.08-Following the World Series, teams may drop minor league
players and free agents and may resume trading players that will remain
under contract during the ensuing season. Any player that is due to be
a free agent is not tradeable, players still under contract may not be
dropped and no free agents may be added during the off season. Teams
may also trade draft picks and cap money at this time.
5a.09-In a trade, players under contract will carry with them their contract terms to their new team.
5b Add/Drops & Waivers
5b.01-The free agent market will open on Sunday March 20.
5b.02-The waiver wire, set to activate on March 27 will control the
open market. All free agents will be immediately go through 2 day
waivers and become available after that time period. Following the
initial 2 day period all players on the free agents market will be
available but players released from teams must go through 2 day waivers
before being available.
5b.03-The beginning waiver order will be the reverse order of the
draft and will not reset. Teams making successful waiver claims will be
bumped to the bottom of the waiver order after the transaction is
processed.
5b.04-Add/Drops transactions will take effect immediately and
players added can be used in the same day if the transaction is
processed before the daily lineups deadline.
5b.05-Excessive adds/drops that involve a revolving of players
may be considered sabotaging if owners are intentionally adding and
dropping players in order to put a delay on free agents through 2 day
waivers or to hide a player that has been released and due to become a
free agent. Teams participating in sabotaging acts may be penalized per
the commissioner’s discretion.
5b.06-The roster expansion from 26 to 30 players allows teams
more flexibility in the playoffs. Rosters will expand on the Sunday two
weeks before the season’s end 8:00 pm EST and teams will have 1 full
week to make the additions.
5b.07-The Add/Drops deadline is on the Sunday one week before the season’s end at 8:00 pm EST.
5b.08-When necessary to regard official times, the league will refer to the league’s Transaction Report.
5c Postseason Transactions
5c.01-Teams not making the postseason and teams defeated in the
postseason cannot make any further transactions on the day following
their elimination. (For teams not making the playoffs, their rosters
are considered inactive after the final day of the regular season).
These teams are deemed inactive and would have no reason to make any
moves without benefiting or obstructing other teams. All players on
those inactive teams are not eligible for use among remaining active
teams. Any moves that may occur by these teams would be overturned.
5c.02-During the postseason, playoff teams are allowed to make
adds/drops transactions on the day following the end of the regular
season and after the conclusion of a postseason series. Teams advancing
in fewer games played in postseason rounds will be given the advantage
of making moves earlier, a benefit of winning a series in fewer games.
5c.03-At the conclusion of the regular season teams will have the
option to make transactions on the final night of the regular season at
8pm until noon on the day the playoffs begin.
Teams that have not advanced to the playoffs by 8pm on the final
day of the regular season may begin makings moves at midnight. For
transactions at the conclusion of a playoff series, teams that advance
may immediately begin making moves until noon on the day of the start
of the next series. Any moves made before or after those time (if the
feature is available before or after those times), will be overturned
and the offending team will not be able to reclaim the player/players
until the following week.
5c.04- During the postseason and only between series (including
prior to the start of the playoffs after the regular season has ended),
any team advancing may release any 4 players from their roster and
acquire 4 players from the free agents market.
5c.05-If a team has more than 4 injuries on their team during the
postseason they are permitted to make a fifth transaction if they
choose to exercise this option. But the team MUST drop an injured
player if they are not under contract. No other transactions will be
permitted during the playoffs.
5c.06-Teams with rosters under the full amount allotted will not
be permitted to add additional players at this time. It is each team’s
responsibility to ensure their roster is fully utilized before the
market closes.
5c.05-Only players on the free agent market and who are not on 2
day waivers as of the final day of the regular season are eligible for
adding in the first round.
SECTION 6 - POSTSEASON
6.01-The postseason will begin in week 22 of the season with the Division series.
The Championship series will begin in week 23. The World Series will begin at the end of week 24.
6.02-Eight teams will make the playoffs. Each division will have a
division winner and three wild card teams ranked one through four. The
first round will be 1v4 and 2v3.
6.03-The Division Series round will be a five game series. The
Championship Series and World Series rounds will each be a seven game
series. Each day will count as one game with the scores being reset the
following day. The first team to win three games in a five game series
and four games in a seven game series will advance. (No further games
will be played once a team wins the necessary amount to clinch the
series).
6.04-During the playoffs owners can substitute players at anytime
for any reason as long as the games for both the player to be replaced
and the replacement have not begun.
6.05-Players can be subbed out if their games have been played if
the player to be replaced did not play. If the player is listed in the
box score for even a pinch run he cannot be removed from the lineup.
6.06-Players can be subbed in for a player if the game for the
player to be replaced is already in progress, providing the player to
be replaced is not in the lineup and has not played in the game. Once
the first pitch is thrown in an MLB game, the game is officially
underway and players involved (currently playing or have played and
been replaced) in that game may not be removed from the fantasy lineup,
neither can players on the fantasy bench be brought in once their MLB
games have begun, even if the player on the fantasy bench is not in the
MLB game. This applies to all players but specifically to closers.
While they usually don’t come in until the eighth or ninth inning an
owner could see his closer’s MLB team is winning and put him in for a
potential save.
6.07-Players playing in rained out games, even if the game has
been partially played, may be subbed out. Only when the game is listed
as PPD can a player be removed. If the game is delayed the player may
not be removed.
6.08 Substitutions do not have to be injury related during the playoffs.
6.09-If a player is involved in a double header the same rules
apply as in 6.06. Once the player is put into the game, whether it’s
the first or second game of a doubleheader he may no longer be
replaced.
6.10-Teams are allowed to shuffle their lineup to accommodate an
incoming player. For example, if the team has players that are eligible
at multiple positions and it’s necessary to move players around to
bring in an eligible replacement, it may be done legally.
6.11-To substitute a player, 2 players must be named: a player to
be removed and a player to take his place. No generalizations will be
allowed. For example, an owner may not say, “If anyone on my team
doesn’t play, I want to sub in so-and-so”. These requested changes may
be posted on the message board or by email or phone call to the
commissioner.
6.12-Pitcher scoring in playoff games is rounded down to the
nearest whole number except when breaking a fractional difference. For
example, if Team 1 has 30.33 points and Team 2 has 30.66 points, the
fractional difference is broken by rounding down Team 1 to the nearest
whole number, as normal, but rounding Team 2 up to the nearest whole
number. Same rule applies if Team 1 has a whole number (30) and Team 2
has a fraction (30.33). Team 2 would be credited with the additional
2/3 of a point when otherwise rounding down would cause a tie.
6.13- Mondays and Thursdays are scheduled off days for the playoffs due to the limited amount of MLB games on these days.
SECTION 7 - TIE BREAKERS
7a Ties during regular season
7a.01-Regular season games ending in a tie will remain as a tie.
Tied games will not be recorded in league history but will count during
in season standings, especially when determining playoff seeding.
7a.02-When determining playoff seeding for multiple teams with
regular season standings ties, the tie breaking process is as follows:
I-Head to head record
II-Division record
III-Head to head points scored
IV-Division points scored
V-Total points scored (as listed in the standings)
VI-Total points in Power Rankings, cumulative for the entire season and in each category
VII-Coin Toss
7a.03-In the event that two teams finish with different records but
have the same winning percentage, generally due to ties by one team,
the tie breaking process would be invoked.
7a.04- Only one team advances to the playoffs in any tie-breaking
step. In the event of a tie between 3 or more teams all the preceding
steps would take place, but in a combined effort for all teams in
contention.
When the tie is broken by 1 team, that team will advance and the
remaining teams begin the tie breaking process from the beginning if it
is necessary to continue.
7b Tied games in the postseason
7b.01-If a playoff game ends in a tie the teams will play an
additional game. The tie breaking game will be played the immediate
following day, even if the day is a Monday or Thursday. The results of
the tie breaking game will be added to the original game as if they
were extra innings.
7b.02-The series would resume on the following day of a tie
breaker game. However, if the tie breaking game is played on a Sunday
or a Wednesday, the series resuming game would not be played on that
following day but held off until Tuesday or Friday. The series resuming
game will be played on the following day if time constraints do not
allow for the day off.
7b.03-If a tie breaking game cannot be played due to time
constraints, the tie breaking method would change from a tie breaking
game to a series of tie breakers within the tied game. The following
tie breakers would then be used to break a tie within the game:
I-Runs scored by active team
II-Runs allowed by active pitchers-both SP & RP (lower total wins)
III-Hits by active team
IV-Hits allowed by active pitchers-both SP & RP (lower total win)
Any game remaining tied beyond this will be counted as a tied game
and the series will continue. If it’s the deciding game of the World
Series, the teams will share the title unless both teams agree to a
coin toss to determine the winner.
SECTION 8 - VOTING
8.01-Owners have the right to propose a rule or scoring change at
any time. After the constitutional lock period, no proposals may be
made to repeal any rule that has been adopted for the current season.
Any rules to be repealed can only be done after the World Series.
8.02-Any rule/scoring proposal must be seconded by another owner
before it is brought to a vote. This includes the commissioner’s
proposals after the constitutional lock period.
8.03-Any rule/scoring proposals brought to a vote may be voted on
by all primary owners. There are no restrictions to owners that have
not been in the league for a certain length of time. However, teams
with multiple owners may only have a vote from the primary owner.
8.04-‘Majority decides’ will be the standard process to determine
whether the proposal passes unless the vote concerns a rule or scoring
change that will take effect during the same season and the voting
period is after the constitutional lock period. In this case the vote
must be unanimous. Winter Meetings votes, when applicable, will all be
majority deciding.
8.05-Abstained votes will not count against a unanimous vote.
8.06-If a vote ends in a tie, it would be placed up for vote again
if there are 3 or more options and 2 of the options are tied with at
least one vote in favor of a third option. If only 2 options are voted
on and the vote is tied the commissioner would determine the outcome
with no additional voting.
8.07-Voting periods to change rules or scoring will be a standard
3 days. Other secondary or emergency votes may be a shorter 1-day
period, depending. However, each vote’s length will be determined by
the commissioner on a case by case basis.
8.08-No changes to rules or scoring that will affect the current
season may be voted on after the trade deadline. Proposals after the
trade deadline will only be considered for change for the following
season and review of that proposal will begin after the World Series,
unless otherwise desired by the general consensus of the commissioner
and owners.
8.09-Voting process to amend rules can commence at any time after
the constitution is released and proposals for change have been made
and seconded.
8.10-Proposals made before the constitutional lock period will be
reviewed by the commissioner. Commissioner will then have 3 options. 1)
Proceed with the change immediately. 2) Bring the proposal to a league
wide vote. 3) Veto proposal
8.11-Proposals made by the commissioner will not need league
approval if the changes take place before the constitutional lock
period, unless the commissioner chooses to involve the league in the
change.
8.12-Commissioner cannot veto any proposals made after the constitutional lock period.
8.13-After the constitutional lock period owners may re-propose any
previous proposals vetoed by the commissioner before the constitutional
lock period.
SECTION 9 – RESTRICTED FREE AGENT AUCTIONS
9.01-The offseason Restricted Free Agent auction begin 6 days after
Game 7 or what would be scheduled as Game 7 of the World Series.
9.02-The auctions are silent bids with the results to be released when the auctions are complete.
9.03-The purpose of the auctions is to allow teams to pay for the
right to sign a restricted free agent, which is a player formerly under
contract that has become a free agent. Unrestricted free agents are
players with no contracts and will immediately return to the draft
pool.
9.04-Teams may post auction bids on any of the players listed as
restricted free agents. A list of these players will appear at the end
of each season. Teams will have 23 days to bid on these players and may
increase their own bids at any time.
9.05-All players being bid on must be bid at a full dollar amount
of any value. The auctions are only a negotiating fee, giving the
winning team the rights to the player, but he must still be signed.
Teams that win the right to sign a player may extend the player’s
contract to any length they choose, including just for the 1 season.
For clarification: the auction bids are to gain exclusive rights to the
player and the winning bid amount is added to the player’s salary
during the first year of his new contract.
9.06- Arbitration: When a player is won at auction his salary will be determined in 1 of 2 ways.
1. He will be paid the amount he would have made in the following year, had his contract continued.
2. If the player’s CBS value drops below the amount he would be
making, he will go to arbitration and the team will split the
difference, rounding up to the nearest dollar.
This is only if the player’s value is lower. This helps an owner
who might purchase the negotiating rights of a player with a higher end
salary that may have had a poor performing season.
9.07- If a bid is tied, the first team to enter the bid wins that amount.
9.08- Any restricted free agent at auction that is not bid on will
become an unrestricted free agent and return to the draft pool for the
following draft.